Finished today. Everything went perfectly and the game is online on http://seriousgames.ie
Finished everything that I set out to do.
Contamin8 is being entered into the Japan Prize
http://www.nhk.or.jp/jp-prize/english/index.html
Saturday, July 19, 2008
Wednesday, July 16, 2008
Tuesday, July 15, 2008
Full version
A full version with sound and fixed stuff after testing should be online within the hour. Meeting with Greg tomorrow to discuss the Game.
Monday, July 14, 2008
Testing
Some people (friends etc.) have been testing the latest build of Contamin8, a lot of things where brought to my attention, like some chicken and ham chopping board issues, the detail of explanation in the tutorial level pop-ups, never knowing what chopping boards to use (this point is included in the game now but is still up for debate as non- food safety people dont know chopping boards, but is it needed for people who have started a food safety course in DIT? - included in the tutorial level only as a happy medium), orders disappearing - there is no explanation of why this happens, or indication, the tutorial being short for beginners etc
Monday, July 7, 2008
Sounds
Sounds are in the game, I'm still waiting for the main menu/theme to be complete and a ham carving sound but other than that the game is complete.
The code is all set up to run when I get those sounds so its a 5min job.
I've uploaded the game to the http://seriousgames.ie Contamin8 page. This will automatically pick up the latest version that I have built.
The code is all set up to run when I get those sounds so its a 5min job.
I've uploaded the game to the http://seriousgames.ie Contamin8 page. This will automatically pick up the latest version that I have built.
Monday, June 30, 2008
Today
finished the tutorial level, have been working on it for a few days and also (in conjuction with Paula)
Ive also finished updating the contamination. It now is not just green, but green and red when uncoooked and red and less contamination when cooked to symbolise "reality of (green) vegetative microbial cells and a tiny number of spore forming bugs who survive cooking" -Greg
Ive also finished updating the contamination. It now is not just green, but green and red when uncoooked and red and less contamination when cooked to symbolise "reality of (green) vegetative microbial cells and a tiny number of spore forming bugs who survive cooking" -Greg
Wednesday, June 25, 2008
Woo
Major big bug fixed today. When the chicken is contaminated and all the pieces are on screen/in the bin there is no more pieces in the fridge, the contamination was showing still in the fridge for the fridgeChicken. This took awhile to find what was actually causing this so its a nice relief to fix it. phew!
Tuesday, June 24, 2008
Release Build
There was always problems with getting the release build working with the Playground Framework (even back in Summer 07) but yesterday I finally found a solution on how to fix it. The release build of the game will use code optimisation to run more efficiently and will emit debug information, therefore creating a smaller dll(better performance). There is no noticable difference in gameplay speed of the game but the loading time is quicker, shaving about 2 secs of the approximately 6 second load time. I'm quite happy I got this sorted!
How to use release build of Contamin8
1 Remove PFLIB_STATIC_LINK from your Preprocessor Definitions.
2 Change the Linker Input from pflibStatic.lib to pflib.lib.
3 Copy the pflib.dll from pflib/lib into the folder of your executable
How to use release build of Contamin8
1 Remove PFLIB_STATIC_LINK from your Preprocessor Definitions.
2 Change the Linker Input from pflibStatic.lib to pflib.lib.
3 Copy the pflib.dll from pflib/lib into the folder of your executable
Monday, June 23, 2008
The list of little bugs became bigger over the past few days but I tackled most of them over the weekend, its hard to believe the amount of little bugs that appear from different scenarios. Anyway I'm back on track and feeling confident about having most of the little things finished by the end of the week. Maybe :) These thing always go longer than expected.
Friday, June 20, 2008
so far
Coming to the end of the week and I've got most bugs sorted out and am working on updates. When I also get a chance (usually my own time) I'm working on a complete re-factor of the game.
Things still to do
- red contamination.
- sounds
- temperatures
- chopping board bug.
- contamination fridge bug.
- tutorial re-vamp.
Things still to do
- red contamination.
- sounds
- temperatures
- chopping board bug.
- contamination fridge bug.
- tutorial re-vamp.
Thursday, June 12, 2008
Im back!
Im back working on Contamin8 for a month or so to fix little things, make the tutorial level a bit better and to add sound. I miss Paula :)
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