Wednesday, June 25, 2008
Woo
Major big bug fixed today. When the chicken is contaminated and all the pieces are on screen/in the bin there is no more pieces in the fridge, the contamination was showing still in the fridge for the fridgeChicken. This took awhile to find what was actually causing this so its a nice relief to fix it. phew!
Tuesday, June 24, 2008
Release Build
There was always problems with getting the release build working with the Playground Framework (even back in Summer 07) but yesterday I finally found a solution on how to fix it. The release build of the game will use code optimisation to run more efficiently and will emit debug information, therefore creating a smaller dll(better performance). There is no noticable difference in gameplay speed of the game but the loading time is quicker, shaving about 2 secs of the approximately 6 second load time. I'm quite happy I got this sorted!
How to use release build of Contamin8
1 Remove PFLIB_STATIC_LINK from your Preprocessor Definitions.
2 Change the Linker Input from pflibStatic.lib to pflib.lib.
3 Copy the pflib.dll from pflib/lib into the folder of your executable
How to use release build of Contamin8
1 Remove PFLIB_STATIC_LINK from your Preprocessor Definitions.
2 Change the Linker Input from pflibStatic.lib to pflib.lib.
3 Copy the pflib.dll from pflib/lib into the folder of your executable
Monday, June 23, 2008
The list of little bugs became bigger over the past few days but I tackled most of them over the weekend, its hard to believe the amount of little bugs that appear from different scenarios. Anyway I'm back on track and feeling confident about having most of the little things finished by the end of the week. Maybe :) These thing always go longer than expected.
Subscribe to:
Posts (Atom)